URBAN CURATING 城市策展 - FACE TRACKING 人脸追踪 - VIRTUAL REALITY 虚拟现实 - RELAX AREA 休闲区 - AUGMENTED REALITY 增强现实 - RAILWAY STATION 火车站 - URBAN CURATING 城市策展 - FACE TRACKING 人脸追踪 - VIRTUAL REALITY 虚拟现实 - RELAX AREA 休闲区 - AUGMENTED REALITY 增强现实 - RAILWAY STATION 火车站 - URBAN CURATING 城市策展 - FACE TRACKING 人脸追踪 - VIRTUAL REALITY 虚拟现实 - RELAX AREA 休闲区 - AUGMENTED REALITY 增强现实 - RAILWAY STATION 火车站 - URBAN CURATING 城市策展 - FACE TRACKING 人脸追踪 - VIRTUAL REALITY 虚拟现实 - RELAX AREA 休闲区 - AUGMENTED REALITY 增强现实 - RAILWAY STATION 火车站 -URBAN CURATING 城市策展 - FACE TRACKING 人脸追踪 - VIRTUAL REALITY 虚拟现实 - RELAX AREA 休闲区 - AUGMENTED REALITY 增强现实 - RAILWAY STATION 火车站 - URBAN CURATING 城市策展 - FACE TRACKING 人脸追踪 - VIRTUAL REALITY 虚拟现实 - RELAX AREA 休闲区 - AUGMENTED REALITY 增强现实 - RAILWAY STATION 火车站 - URBAN CURATING 城市策展 - FACE TRACKING 人脸追踪 - VIRTUAL REALITY 虚拟现实 - RELAX AREA 休闲区 - AUGMENTED REALITY 增强现实 - RAILWAY STATION 火车站 - URBAN CURATING 城市策展 - FACE TRACKING 人脸追踪 - VIRTUAL REALITY 虚拟现实 - RELAX AREA 休闲区 - AUGMENTED REALITY 增强现实 - RAILWAY STATION 火车站 - URBAN CURATING 城市策展 - FACE TRACKING 人脸追踪 - VIRTUAL REALITY 虚拟现实 - RELAX AREA 休闲区 - AUGMENTED REALITY 增强现实 - RAILWAY STATION 火车站 - URBAN CURATING 城市策展 - FACE TRACKING 人脸追踪 - VIRTUAL REALITY 虚拟现实 - RELAX AREA 休闲区 - AUGMENTED REALITY 增强现实 - RAILWAY STATION 火车站 - URBAN CURATING 城市策展 - FACE TRACKING 人脸追踪 - VIRTUAL REALITY 虚拟现实 - RELAX AREA 休闲区 - AUGMENTED REALITY 增强现实 - RAILWAY STATION 火车站 - URBAN CURATING 城市策展 - FACE TRACKING 人脸追踪 - VIRTUAL REALITY 虚拟现实 - RELAX AREA 休闲区 - AUGMENTED REALITY 增强现实 - RAILWAY STATION 火车站

Human, Machine, Building, Urban Space Interaction in an IoT era


Human, Machine, Building, Urban Space Interaction in an IoT era – 物联网时代的人类、机器、建筑、与城市空间互动

Zhang Qianning 章倩宁, Sunnie Sing Yeung Lau 刘升阳, Wang Jing 王静 , Stephen Siu Yu Lau 刘少瑜

Urban space, once designed, is difficult to interact with users and be changed according to different needs. Nowadays, with advanced technologies, situations are changing. The booming Internet-of-Things (IoT) technology connects people and space in a new way, making urban space interactive and responsive. Under these circumstances, people and space can communicate with each other, and urban space can identify individuals and understand their needs.

This research project is to study an individual’s preference for space and its surrounding environment through advanced sensing and IoT technologies that interact between participants and space, and the implication of quality of the spatial design on user behavior. The main installation of the project is a 3m x 3m x 3m three-dimensional space. Participants can play with the modules in the space until they find the most wanted layouts. Meanwhile, a digital and interactive panel allows them to change background music and lighting environment to create their own ideal space. Various human behaviors, environment-related factors, locations of each module, and the general information of participants (mood, gender, age group, etc.) are recorded by sensors and IoT devices to promote direct feedbacks of real-time, dynamic participation of participants. For further analysis, machine learning and statistical analysis will be applied as methods. The collected data will be analyzed to explore the spatial and environmental preferences of different groups of participants, and the potential of how advanced technologies could help people interact with the space and environment.

In sum, this project encourages the visitors to create a preferred space of their own while their choices and general information are recorded by advance detecting and analyzing systems. This research project is a testing bed for human-space interactive innovation. This is a new level of citizen participation in public space, and it is enabled by advanced IoT technologies. The urban space could not only change its spatial and environmental settings for individuals, but also predict the preferences of the new visitors.

城市空间一旦被设计出来,就很难与用户互动并根据不同的需求进行改变。如今,随着先进技术的发展,情况正在发生变化。物联网技术的蓬勃发展将人和空间以新的方式连接起来,使得城市空间变得可交互和具有回应性。在这种情况下,人与空间可以相互沟通,城市空间可以识别个体并理解他们的需求。

该研究项目旨在通过先进的传感和物联网技术促进参与者和空间之间的互动,来研究个人对空间及其周围环境的偏好,以及空间设计的质量对用户行为的影响。该项目的主体是一个3米见方的三维空间。参与者可以挪动空间中的模块,直到找到最想要的布局。同时,交互式面板允许他们选择并改变该空间的背景音乐和照明环境,以创建自己心中的理想空间。不同的个体行为、环境因素、模块的位置,以及参与者的个体信息(情绪、性别、年龄等)将被传感器和物联网设备记录,以促进参与者实时、动态的直接参和与反馈。研究者将应用机器学习和统计学方法,对收集的数据进行进一步分析,以探索不同参与者对空间和环境的偏好,以及科技如何帮助人们与空间和环境互动。

总而言之,该研究鼓励参观者创建一个属于自己的理想空间,同时通过先进的检测和分析系统记录他们的选择和基本信息。该研究项目是人类与空间互动的创新试验平台,它通过先进的物联网技术,使公共空间的市民参与达到新的高度。城市空间不仅可以根据使用人群改变,还可以预测使用者的喜好。

Credits:

Zhang Qianning 章倩宁, Sunnie Sing Yeung Lau 刘升阳, Wang Jing 王静 , Stephen Siu Yu Lau 刘少瑜