URBAN CURATING 城市策展 - FACE TRACKING 人脸追踪 - VIRTUAL REALITY 虚拟现实 - RELAX AREA 休闲区 - AUGMENTED REALITY 增强现实 - RAILWAY STATION 火车站 - URBAN CURATING 城市策展 - FACE TRACKING 人脸追踪 - VIRTUAL REALITY 虚拟现实 - RELAX AREA 休闲区 - AUGMENTED REALITY 增强现实 - RAILWAY STATION 火车站 - URBAN CURATING 城市策展 - FACE TRACKING 人脸追踪 - VIRTUAL REALITY 虚拟现实 - RELAX AREA 休闲区 - AUGMENTED REALITY 增强现实 - RAILWAY STATION 火车站 - URBAN CURATING 城市策展 - FACE TRACKING 人脸追踪 - VIRTUAL REALITY 虚拟现实 - RELAX AREA 休闲区 - AUGMENTED REALITY 增强现实 - RAILWAY STATION 火车站 -URBAN CURATING 城市策展 - FACE TRACKING 人脸追踪 - VIRTUAL REALITY 虚拟现实 - RELAX AREA 休闲区 - AUGMENTED REALITY 增强现实 - RAILWAY STATION 火车站 - URBAN CURATING 城市策展 - FACE TRACKING 人脸追踪 - VIRTUAL REALITY 虚拟现实 - RELAX AREA 休闲区 - AUGMENTED REALITY 增强现实 - RAILWAY STATION 火车站 - URBAN CURATING 城市策展 - FACE TRACKING 人脸追踪 - VIRTUAL REALITY 虚拟现实 - RELAX AREA 休闲区 - AUGMENTED REALITY 增强现实 - RAILWAY STATION 火车站 - URBAN CURATING 城市策展 - FACE TRACKING 人脸追踪 - VIRTUAL REALITY 虚拟现实 - RELAX AREA 休闲区 - AUGMENTED REALITY 增强现实 - RAILWAY STATION 火车站 - URBAN CURATING 城市策展 - FACE TRACKING 人脸追踪 - VIRTUAL REALITY 虚拟现实 - RELAX AREA 休闲区 - AUGMENTED REALITY 增强现实 - RAILWAY STATION 火车站 - URBAN CURATING 城市策展 - FACE TRACKING 人脸追踪 - VIRTUAL REALITY 虚拟现实 - RELAX AREA 休闲区 - AUGMENTED REALITY 增强现实 - RAILWAY STATION 火车站 - URBAN CURATING 城市策展 - FACE TRACKING 人脸追踪 - VIRTUAL REALITY 虚拟现实 - RELAX AREA 休闲区 - AUGMENTED REALITY 增强现实 - RAILWAY STATION 火车站 - URBAN CURATING 城市策展 - FACE TRACKING 人脸追踪 - VIRTUAL REALITY 虚拟现实 - RELAX AREA 休闲区 - AUGMENTED REALITY 增强现实 - RAILWAY STATION 火车站

Vend-O-Kiosk


Vend-O-Kiosk – Vend-O-Kiosk 售货亭

WE-DESIGNS (led by Wendy W. Fok)

215 BC Roman Egypt, a scientist in Alexandria invents a way for a machine to accept a coin and dispense a fixed amount of holy water correlating to the weight of the coin. In iterations both past and contemporary, vending machines chart the history of our economic behaviors and reflect an underlying playful element in the zeitgeists of urban consumerism and consumer experience, from postal office.

Challenging the future of the next economy, how might new technological scenarios in the future of consumption affect the relationship between the human and urban terrains. WE-DESIGNS proposes our “Vend-O-Kiosks” that will be exhibited at the Bi-City Biennale of Urbanism/Architecture in Shenzhen, China, as part of a “tri-city” proposal. The WE-DESIGNS team will also design and facilitate a series of programs and workshops to supplement the exhibitions in Shenzhen, China, with a future exhibition in New York City.

Connecting cities around the world, this project initiates a united, global conversation surrounding the future of the next economy. This project questions how the adoption of new technologies will affect the spatial, social, and ethical repercussions of innovation driven by AI. All data collected by the “Vend-O-Kiosks” will be published and publicly available as open-sourced data. Users will learn about the “manual” and the “automated” next to one other, allowing them to witness the machine operated “digital,” while still being able to “physically” interact with the objects of “labor.”

The active discussion with this proposal is to offer these global communities a realistic look at the machines that operate behind the scenes of our daily-lives and to allow them to individually interact with the often unseen and invisibly operating technologies that power our cities. Our “Vend-O-Kiosks” 售货亭 encourage visitors to reconsider the notion that “machines are taking over their jobs,” and instead evoke a discussion surrounding the evolution of design practices in our future economy.

Vend-O-Kiosk is part of the UABB Shenzhen Biennale of Urbanism and Architecture 2019/20, chief curated by Carlo Ratti and his team at UABB. This project is in collaboration with Future Factory, a student-led think-tank at The New School, Parsons School of Design, exploring the future of urban living. The collaborative effort will be exhibited at the Futian Train station, in Shenzhen, China, from December 2019 through to March 2020.

公元前215年,在罗马时代的埃及,亚历山大的一位科学家发明了一种让机器接受硬币的 方法,并根据硬币的重量分配一定数量的圣水。无论是在过去还是现在,自动售货机记录 了我们经济行为的历史,从邮局印章分配器和机械香烟亭,到上世纪中叶的自动售卖餐厅 和经典的儿童糖果机,反映出城市消费主义和消费者体验中潜在的有趣元素。自动售货机 作为一个符号,象征着设计技术可以充当两个交换者之间的中介,也象征着它定义这些交 换体验和关系的方式。

未来消费的新技术情景将如何影响人类与城市的关系,挑战下一个经济体的未来。WE-DESIGNS 提出我们的”Vend-O-Kiosk”,作为”三城”提案的一部分,将在中国深圳的双城城市双年展上展出。WE-DESIGNS 团队还将设计并推动一系列活动和研讨会,以补充中国深圳的展览,并在未来将在纽约举办展览。

该项目将连接世界各地的城市,围绕下一个经济体的未来展开一场全球联合对话。本项目质疑采用新技术将如何影响由 AI 推动的创新的空间、社会和道德影响。”Vend-O-Kiosks”收集的所有数据都将作为开源数据发布并公开提供。用户将了解”手动”和”自动”旁边一个,使他们能够见证机器操作的”数字”,同时仍然能够”物理”与”劳动”的对象交互。

与这项建议的积极讨论是,让这些全球社区从现实中审视在日常生活幕后操作的机器,并让他们单独与通常看不见的、无形的操作技术互动,为我们的城市提供动力。我们的”Vend-O-Kiosks”鼓励参观者重新考虑”机器正在接管他们的工作”的概念,而是围绕未来经济中设计实践的演变展开讨论。

Vend-O-Kiosk 是 UABB 深圳城市与建筑双年展 2019/20 的一部分,由卡洛·拉蒂及其团队在 UABB 策划。该项目与未来工厂合作,这是帕森斯设计学院新学校的学生领导的智囊团,探索城市生活的未来。合作项目将于2019年12月至2020年3月在中国深圳福田火车站展出。

Credits:

Wendy W Fok 霍渭瑜, Lillian He 何立立, Kristina Soriano-Jacobs, Erin Lee Carman, Logan Larkin, Eugene Ong 王邦軍.