URBAN CURATING 城市策展 - FACE TRACKING 人脸追踪 - VIRTUAL REALITY 虚拟现实 - RELAX AREA 休闲区 - AUGMENTED REALITY 增强现实 - RAILWAY STATION 火车站 - URBAN CURATING 城市策展 - FACE TRACKING 人脸追踪 - VIRTUAL REALITY 虚拟现实 - RELAX AREA 休闲区 - AUGMENTED REALITY 增强现实 - RAILWAY STATION 火车站 - URBAN CURATING 城市策展 - FACE TRACKING 人脸追踪 - VIRTUAL REALITY 虚拟现实 - RELAX AREA 休闲区 - AUGMENTED REALITY 增强现实 - RAILWAY STATION 火车站 - URBAN CURATING 城市策展 - FACE TRACKING 人脸追踪 - VIRTUAL REALITY 虚拟现实 - RELAX AREA 休闲区 - AUGMENTED REALITY 增强现实 - RAILWAY STATION 火车站 -URBAN CURATING 城市策展 - FACE TRACKING 人脸追踪 - VIRTUAL REALITY 虚拟现实 - RELAX AREA 休闲区 - AUGMENTED REALITY 增强现实 - RAILWAY STATION 火车站 - URBAN CURATING 城市策展 - FACE TRACKING 人脸追踪 - VIRTUAL REALITY 虚拟现实 - RELAX AREA 休闲区 - AUGMENTED REALITY 增强现实 - RAILWAY STATION 火车站 - URBAN CURATING 城市策展 - FACE TRACKING 人脸追踪 - VIRTUAL REALITY 虚拟现实 - RELAX AREA 休闲区 - AUGMENTED REALITY 增强现实 - RAILWAY STATION 火车站 - URBAN CURATING 城市策展 - FACE TRACKING 人脸追踪 - VIRTUAL REALITY 虚拟现实 - RELAX AREA 休闲区 - AUGMENTED REALITY 增强现实 - RAILWAY STATION 火车站 - URBAN CURATING 城市策展 - FACE TRACKING 人脸追踪 - VIRTUAL REALITY 虚拟现实 - RELAX AREA 休闲区 - AUGMENTED REALITY 增强现实 - RAILWAY STATION 火车站 - URBAN CURATING 城市策展 - FACE TRACKING 人脸追踪 - VIRTUAL REALITY 虚拟现实 - RELAX AREA 休闲区 - AUGMENTED REALITY 增强现实 - RAILWAY STATION 火车站 - URBAN CURATING 城市策展 - FACE TRACKING 人脸追踪 - VIRTUAL REALITY 虚拟现实 - RELAX AREA 休闲区 - AUGMENTED REALITY 增强现实 - RAILWAY STATION 火车站 - URBAN CURATING 城市策展 - FACE TRACKING 人脸追踪 - VIRTUAL REALITY 虚拟现实 - RELAX AREA 休闲区 - AUGMENTED REALITY 增强现实 - RAILWAY STATION 火车站

Driver Less Vision Shenzen


Driver Less Vision Shenzhen – 深圳无人驾驶展望

Guillermo Fernández Abascal, Urtzi Grau, James Melsom, Song Ke

Recent developments in driverless technologies are bringing discussions about the urban environment to the forefront. Automotive and technological industries are envisioning the future of our cities and developing the vehicles themselves without establishing a conversation with the architectural discipline. Yet, proposed driverless scenarios appear to emphasize consensual solutions where idealized images of the street seamlessly integrate their technologies. Ignoring the immediate future, these visions focus on a more distant time where technology dominates: driverless cars populate the road, human behavior and city infrastructure remain unchanged, and society has learned to live with autonomous vehicles.

Driver Less Vision Shenzen explores the conflicts unleashed by new technology, how it triggers meaningful transformations in the city, and how these changes might happen in the near future. The fast and disruptive implementation of driverless technology does not foresee an urban solution. However, it does ask us to imagine how the cohabitation of humans and cars might be articulated in the urban environment since this is where the short-term negotiation between them will take place. The differences in the way that cars and humans sense the city will define the terms of the discussion and the design of these spaces.

Driver Less Vision Shenzen presents a 360 degree immersive post-human parliament and a series of 1:1 kerb prototypes. The film is to be displayed onto a series of connected screens in order to make a full circle around a central viewing point. The installations is inherently designed to help us understand that reality is fundamentally linked to the point of view of the actor observing it. The circle of screens are both spectacle and arena. Our collected data is used to create an image heavy experience that creates dissonant perceptions where the limitations of both technical and human means of sensing are brought to the forefront. This new sensorial environment could make citizens aware of the necessity of a sensorial social contract. Through a series of conversation within the installation the project will bring together experts and non-experts, human and non-human actors into the immersive post-human parliament in hopes of envisioning an immediate future where science and culture, governed and governor present their convictions and reservations in an open forum.

无人驾驶技术的最新发展将有关城市环境的讨论变成焦点。汽车行业和技术行业正在展望我们城市的未来,并且自行开发汽车,未与建筑学科建立对话。然而,提出的无人驾驶场景似乎是双方不谋而合的解决方案。在方案中,理想化的街道形象无缝地集成了他们的技术。这些展望并非聚焦不久的未来,而是着眼于一个更遥远的时代。在这个时代里技术将占据主导地位:无人驾驶汽车在道路上随处可见,人类行为和城市基础设施保持不变,社会已经学会与无人驾驶汽车共存。

“深圳无人驾驶展望”探讨新技术引发的冲突,新技术如何引发城市中富有意义的变革,以及这些变革在不久的将来会如何发生。无人驾驶技术的快速和颠覆性实施并不解决城市问题。然而,它确实要求我们想象一下,如何体现人类和汽车在城市环境中的共存关系,因为城市环境是人类与汽车进行短期协商的地方。汽车和人类感知城市的方式差异将决定协商的结果和城市空间的设计。

该项目展示了一个360度沉浸式后人类议会和一系列1:1的路缘石原型。影片将在一系列相连的屏幕上播放,围绕中心观看点形成一个完整的圆圈。这些装置旨在帮助我们理解,现实与观察者的视点有根本的联系。环形屏幕既是表演场景又是舞台。我们收集的数据用于创建沉重的图像体验,从而产生不和谐的感知,将技术和人为感知手段的局限性置于首位。这种新的感官环境能够让市民意识到感官社会契约的必要性。通过装置内的一系列对话,该项目将把专家和非专家、人类和非人类行动者聚集到沉浸式的后人类议会中,以期展望一个近期前景,在其中科学和文化、被管理者和管理者能够在公开论坛上表达他们的信念和保留意见。

Credits:

Guillermo Fernández Abascal, Urtzi Grau, James Melsom, Song Ke.